Unity Meeting 2
Unity Meeting 2
During today's meeting we have been discussing the progress how everyone is getting on to make sure everyone is doing the designated task. The issue was that because the meeting was online not everyone was in during the meeting as well as i personally feel like it didn't have the same effect as it would have made in person.
This meeting was shorter than the first one because main ideas/concepts were already established and we just came with same smaller tweaks that have been useful throughout the game.
Furthermore, I found that it was more convenient to chat using group chat this is because everyone was able to respond whenever they had some spare time and weren't pressured onto coming online at precise time. Which could have been hard considering recent world developments.
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